Files
video-record-ue-poc/Source/AudioVideoRecord/AudioVideoRecordGameMode.cpp

24 lines
475 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "AudioVideoRecordGameMode.h"
#include "Kismet/GameplayStatics.h"
#include "Components/AudioComponent.h"
AAudioVideoRecordGameMode::AAudioVideoRecordGameMode()
{
}
void AAudioVideoRecordGameMode::BeginPlay()
{
Super::BeginPlay();
if (BGMSound)
{
BGMAudioComponent = UGameplayStatics::SpawnSound2D(this, BGMSound, BGMVolume);
if (BGMAudioComponent)
{
BGMAudioComponent->bAutoDestroy = false;
}
}
}